Looking for help with Ascension Upgrades? Check out our Ascension Tree Tier List.
This page attempts to categorize all Divinities as a general guide to what is worth buying when.
You can reset your Minions back to level 1 to earn Divinity Points (DP) to buy Divinities. Divinity Points may also be earned by cracking Dragon Eggs, which are a Crafting Material gained through Daily Quests.
As always, read descriptions before you buy something to avoid wasting Divinity Points (DP). Once you purchase anything, you'll need to spend 20 DP to reset if you change your mind.

Visualization (v4.1.2)
Tier 1
These help immensely, especially post-UA.
Note: The upgrades listed below are listed in suggested purchase order; from top to bottom.
Tier 2
These help you get Divinities faster; the only reason they aren't Tier 0 is because of their price tag.
Note: The upgrades listed below are listed in suggested purchase order; from top to bottom.
Tier 3
Let's boost that soul gain, shall we?
Note: The upgrades listed below are listed in suggested purchase order; from top to bottom.
Tier 4
Time to improve the Bonus Stage!
Note: The upgrades listed below are listed in suggested purchase order; from top to bottom.
Tier 5
These are at least somewhat helpful.
Note: The upgrades listed below are listed in suggested purchase order; from top to bottom.
Image | Name | Cost | Description |
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Monster Pieces | 90 | Increase the drop chance of Materials by 3%. |
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Crystal Dagger | 25 | Increase sword damage against Giants by 50%. |
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Golden Apple | 75 | Gain 15% bonus CpS. |
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Death Aura | 110 | Increase the impact area of your arrows. |
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Idle Assassin | 310 | You slay 25% more enemies while the game is closed. |
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Divine Chest Souls | 375 | Increase Chest Hunt Souls by 100%. |
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Chest Multiplier Bonus | 140 | Add an additional +2x to all the multipliers found in Chest Hunt. |
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Stellar Idle Earrings | 150 | Increase CpS while the game is closed by 40%. |
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Crystal Amulet | 325 | Each Coin you pick up gives you +25% of your current CpS. |
File:Special Promise.png | Special Promise | 120 | The first Random Box will be a Special Random Box if the game has been closed for more than 12 hours. |
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Crystal Ball | 340 | Increase Soul gain while the game is closed by 50%. |
Leftovers
Pure Quality of Life upgrades, should be left for last if you aim to be efficient.
Image | Name | Cost | Description |
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File:Lockpicking 100.png | Lockpicking 100 | 350 | All Chest Hunt animations are twice as fast. |
Dark Divinities
Dark Divinites are unique and mostly have a trade-off making them unfit for the tier-list-style ranking. Instead we'll just provide you with a brief explanation for each of them. As you can toggle these on and off at will, do experiment as much as you want.
Name | Price | Explanation |
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Chest Extinction | 25 DP | This DD is only useful if you use an autoclicker, allowing you to autoclick for hours without the minigame interrupting you. If you don't autoclick it is awful and only hinders your progression. |
Gemstone Extinction | 60 DP | This DD is useful for Quests (and Daily Quests) that require coin collection. Acquiring Gem Seller removes any need for Gemstone Extinction. |
Hard Mode | 100 DP | Hard Mode is very good - if you can actually complete the Bonus Stage that quickly. If you aren't proficient at Bonus Stages yet this is not worth buying and will only make you lose out on rewards. |
Buckshot | 120 DP | This DD is kind of useless on its own. It has neither an up nor a downside and only adjusts the angle of your arrows slightly. However, when combined with Dark Projectiles this new angle greatly helps with mitigating the issue the strongly reduced draw speed creates. View these two as a bundle. |
Dark Projectiles | 140 DP | See Buckshot. This is also kind of awful on its own, making you lose too much draw speed to consistently hit enemies. Buckshot mitigates this. You can further increase useability with the Divinity Death Aura. This is the best DD (after Shadow Sword) when combined with Buckshot (and Death Aura to a lesser extent). |
Golden Accuracy | 200 DP | Golden Accuracy completely disables the magnet. It is quite a chore to collect enough coins without a Magnet to produce a net gain from this DD. It is best used right after Ultra Ascensions when you don't have the Magnet yet anyways. |
Regret | 200 DP | Regret is not worth using. If you find BS3 to be too hard then you're better off disabling Hard Mode. Bonus Stage 3 has a hidden 4% bonus chance on Armory drops, while BS2 only gives +2% (with +0% for BS1). Since the Armory drop chance is only 10% even with the Ascendant Badge crafted, this 2% bonus makes a significant enough difference that activating Regret should be avoided if possible. |
Shadow Sword | 225 DP | Shadow Sword is amazing and the best Dark Divinity. You'll only ever want to disable this while you're farming Materials from Giants. If you're confused on its use, click here. |
Silver Death | 280 DP | Silver Death turns Bonus Stage boxes into Silver boxes, without them being taken out of what you have stockpiled already. The added saws aren't too hard to dodge, so this is another one to get if you are comfortable with the Bonus Stage. |
Dark Reset | 400 DP | This one is barely relevant. You will only use it a single time, if that. Don't keep this DD activated. |
Tl;dr: Ideally you keep Buckshot, Dark Projectiles, Hard Mode, Shadow Sword and Silver Death active permanently and mostly ignore the rest.