Idle Slayer Wiki

Looking for help with Ascension Upgrades? Check out our Ascension Tree Tier List.

This page attempts to categorize all Divinities as a general guide to what is worth buying when. The tiers are in order starting from 1, and Divinity Upgrades are ordered within each tier from top to bottom.

You can reset your Minions back to level 1 to earn Divinity Points (DP) to buy Divinities. Divinity Points may also be earned by cracking Dragon Eggs, which are a Crafting Material gained through Daily Quests.

As always, read descriptions before you buy something to avoid wasting Divinity Points (DP). Once you purchase anything, you'll need to spend 20 DP to reset if you change your mind.

Last updated: v6.1.9

Tier 1

These help immensely, especially post-UA.

Note: The upgrades listed below are listed in suggested purchase order; from top to bottom.

Image Name Cost Description
Wind Waker 200 Increase the amount of Souls received for killing with the Bow by +100%.
Ultra Instinct 150 Increase the amount of Souls received for slaying an enemy in-game by +60%.
Master Emerald Fragments 135 Get +2% chance of spawning an Emerald instead of a Coin.

An Emerald has a value of 40 Coins.

Big Troubles 45 Increase Giants spawn rate by +15%.


Tier 2

These help you get Divinities faster; the only reason they aren't Tier 1 is because of their price tag. Note that these upgrades are more valuable if you're able to check the game often enough to make use of the reduced mission time.

Note: The upgrades listed below are listed in suggested purchase order; from top to bottom.

Image Name Cost Description
Work Benefits 275 Minions complete Missions +15% faster.
Improved Work Conditions 350 Minions complete Missions +20% faster.


Tier 3

Let's boost that soul gain, shall we? x2 Next Pick is great and cheap pick for trying to get more Chest Hunt rewards, including Perfect Chest Hunts. Death Aura provides fantastic quality of life for Bow, especially when you start spending time in the Desert as it makes Scorpions and Cobras easier to kill. Minion Elixir is very good once you start reaching points where you're accumulating Spent SP and better utilizing Inner Power. Minion Elixir is essential once you have Cyclops.

Note: The upgrades listed below are listed in suggested purchase order; from top to bottom.

Image Name Cost Description
x2 Next Pick 30 Get a chance of finding the x2 Next Pick during Chest Hunt.[1]
Hyper Critical 300 Increase the Souls received for doing Criticals by +50%.
Soul Enhancer 260 Gain +15% Souls bonus.
Extreme Boost 250 Boost cooldown is reduced by -75%.
Death Aura 110 Increase the impact area of your arrows.
Minion Elixir 190 Increase the amount of Slayer Points given by your Minions by +150%.
  1. After taking "x2 Next Pick" you get either depending on what you choose next: Coins x2, Souls x2, Coins & Souls x2, Multipliers x2, Savers x2, Armory Chest x2


Tier 4

Time to improve the Bonus Stage!

Note: The upgrades listed below are listed in suggested purchase order; from top to bottom.

Image Name Cost Description
Specialist 100 Increase the Special Random Box chance by +3%.
Death Trinket 225 Increase Bonus Stage rewards by +20%.
Spirit Control 100 Increase the chance of getting the Spirit Boost mod during a Bonus Stage by +25%.


Tier 5

These are at least somewhat helpful. You may want to get some of these upgrades earlier depending on your needs. Monster Pieces is great for additional online materials. Crystal Dagger is a necessity for sturdier Giants that may not fall to Rage Mode otherwise.

Note: The upgrades listed below are listed in suggested purchase order; from top to bottom.

Image Name Cost Description
Crystal Dagger 25 Increase sword damage by +50%.
Monster Pieces 90 Increase the drop chance of Materials by +3%.
Divine Chest Souls 375 Increase Chest Hunt Souls by +100%.
Chest Multiplier Bonus 140 Add an additional +2x to all the multipliers found in Chest Hunt.
Golden Apple 75 Gain +15% CpS Bonus.
Crystal Amulet 325 Each Coin you pick up gives you +25% of your current CpS.
Idle Assassin 310 You slay enemies +25% more quickly while the game is closed.
Crystal Ball 340 Increase Soul gain while the game is closed by +50%.
Stellar Idle Earrings 150 Increase CpS while the game is closed by +15%.


Require extra consideration

These are upgrades which are each helpful under certain conditions and can be gotten sooner than other tiers if such conditions are met.

  • Less Coins More Fun is better once you have the Divinity, Specialist and the Dark Divinity, Silver Death. The changes it provides to Random Box Events can be seen in this calculator.
  • Lockpicking 100 is better once you have other chest hunt upgrades, as well as Chest in a Chest.
  • Ultra Prestige is essential for the Ultra Prestige Strategy and being able to quickly collect Astral Keys.


Image Name Cost Description
Less Coins More Fun 380 The chance of getting a Random Event other than Coins is increased by +10%.
Lockpicking 100 225 All Chest Hunt animations are twice as fast.
Ultra Prestige 450 Gain double Divinity Points from letting Ultra Ascension prestige your Minions automatically. This also allows Ultra Ascending without new Ultra Slayer Points.


Dark Divinities []

Dark Divinities are unique and mostly have a trade-off making them unfit for the tier-list-style ranking. Instead we'll just provide you with a brief explanation for each of them. As you can toggle these on and off at will with the cost refunded, experiment as much as you want. It's advised to wait until completing tier 1 and 2 of the tier list before leaving any dark divinities activated permanently.

Name Price Explanation
Mental Calculator 15 DP This DD saves a lot of the guesswork needed for planning how much of any particular Temporary Crafting Item you are able to craft, particularly useful for evaluating how many Rage Pills you can craft.
Angular Shot 20 DP This DD is only really useful for Boss Fights as the increased precision can help save time, however it is found to be challenging to use on mobile devices and requires practice. If Dark Projectiles are also enabled the arrows will be aimed in the same direction as the click / tap.
Chest Extinction 25 DP This DD is only useful if you want to farm materials uninterrupted by chest hunts, or if you don't have enough Chest Hunt upgrades to make playing Chest Hunt worthwhile. It's not really useful as there are achievements for Chest Hunts which will take longer if Chest Extinction is enabled.
Silver Bank 30 DP This DD can be extremely useful if you want to stack up your Silver Random Boxes. You can stack up to 1,000 Silver Random Boxes at a time, but if you don't turn them off you may wind up wasting some at times. Use this to keep them from spawning until you're ready to play actively and use them.
Gemstone Extinction 60 DP This DD is useful for Quests (and Daily Quests) that require coin collection. Acquiring Gem Seller removes any need for Gemstone Extinction, with the exception of long quests that request a specific Gemstone.
Hard Mode 100 DP Hard Mode is very good - if you can actually complete the Bonus Stage that quickly. It increases Bonus Stage rewards by 40%, but if you aren't proficient at Bonus Stages yet this is not worth buying and will only make you lose out on rewards.
Special Promise 120 DP Any time you think you might have the game closed for at least eight hours (sleeping, for example) this is a nice thing to come back to. Once you've opened the game, you can turn this Divinity off and expect to encounter the Special Random Box.
Buckshot 120 DP This DD is kind of useless on its own. It has neither an up nor a downside and only adjusts the angle of your arrows slightly. However, when combined with Dark Projectiles this new angle greatly helps with mitigating the issue the strongly reduced draw speed creates. View these two as a bundle.
Dark Projectiles 140 DP See Buckshot. This is also kind of awful on its own, making you lose too much draw speed to consistently hit enemies. Buckshot mitigates this. You can further increase usability with the Divinity Death Aura. This is the best DD when combined with Buckshot (and Death Aura to a lesser extent). If the player enters a Boss Fight with this enabled, it is disabled during the battle.
Golden Accuracy 200 DP Golden Accuracy completely disables the magnet. It is quite a chore to collect enough coins without a Magnet to produce a net gain from this DD. It is best used right after Ultra Ascensions when you don't have the Magnet yet anyways. Once you have obtained the Coimbo Shield, this ability is no longer desirable.
Regret 200 DP Regret is not worth using. If you find BS3 to be too hard then you're better off disabling Hard Mode. Bonus Stage 3 has a hidden 4% bonus chance on Armory drops, while BS2 only gives +2% (with +0% for BS1). Since the Armory drop chance is only 10% even with the Ascendant Badge crafted, this 2% bonus makes a significant enough difference that activating Regret should be avoided if possible.
Silver Death 280 DP Silver Death turns Bonus Stage boxes into Silver boxes, without them being taken out of what you have stockpiled already. The added saws aren't too hard to dodge, so this is another one to get if you are comfortable with the Bonus Stage.

Tl;dr: Ideally you keep Mental Calculator, Buckshot, Dark Projectiles, Silver Death, Special Promise, and Hard Mode active permanently and mostly ignore the rest.


Wind Dash Dark Divinities []

Wind Dash Dark Divinities are unlocked by purchasing the Astral upgrade, Dark Side of Nature. More information can be found on the Wind Dash page, two of these dark divinities can be left on all the time as they empower the Wind Dash Ability but it is worth playing around with them.

Name Cost Description
Wind Force 140 DP Increase the Collectables Magnet strength by 8 times during Wind Dash. This makes trailing Chest Hunt Keys much easier.
Nature Control 150 DP The Wind Dash ability won't trigger the Boost as well.
Short Burst 175 DP Wind Dash recharges faster but you travel less distance. With this, Wind Dash becomes a comfortable mode of movement.


Boss Dark Divinities []

Boss Dark Divinities are unlocked by purchasing the Astral upgrade, Sacred Tome of Death Pact. More information can be found on the Boss Fight page, generally you don’t want to leave either of these Dark Divinities on for too long as the drawback of not having Bonus Stages is quite damaging to progression. The Divinity Points and Scrap that are guaranteed upon victory are pretty nice, though. Only one can be active at a time.

Name Cost Description
Victor Alpha 450 DP Bonus Stage Portals have a +50% chance of leading to Victor Alpha. You need free space in the Armory for this to happen.
Specter Knight 1,000 DP Bonus Stage Portals have a +50% chance of leading to Specter Knight. You need free space in the Armory for this to happen.

Ascending Heights Dark Divinities []

Ascending Heights Dark Divinities are unlocked by purchasing the Astral upgrade, Dark Heights. Similarly to other Dark Divinities, they can be toggled on and off at the player's leisure.

Name Cost Description
Golden Spirit Platform 120 DP Get a +20% chance of getting an upgraded boost platform in Ascending Heights. These new platforms launch the player by 80m instead of the standard 35m. Very good for faster clears, even if it means missing a few materials.
Higher Altitudes 130 DP Increase the altitude of the Ascending Heights by +1,000m but you have +25% chance of getting an Armory Chest. If you can clear this more difficult version of Ascending Heights at least half of the time, it's worth it.


Advanced Divinities []

Advanced Divinities are unlocked by purchasing the Astral upgrade, Advanced Divinities. They're quite cheap and purely beneficial. The player is likely to have more than enough Divinity Points to equip them as soon as they're earned.

Name Cost Description
Sharp Arrows 50 DP The Bow deals +150% damage against Small Enemies.
Grounded Shot 125 DP When you fire arrows at ground level, there will be no bottom deviation. Instead of firing one arrow into the ground, the bow will fire two arrows directly forward. Does not function with Angular Shot enabled.

Advanced Dark Divinities []

Advanced Dark Divinities are unlocked by purchasing the Astral upgrade, Advanced Dark Divinities. This unlocks some new Dark Divinities. As you would have unlocked these long after purchasing every other Divinity, activate and play around with the Advanced Dark Divinities as much as you’d like.

Name Cost Description
Egg Master 50 DP Instantly crack Dragon and Simurgh Eggs. The game will not pause, text appears on screen to indicate your reward. One click and done!
x2 x2 120 DP If x2 Next Pick is activated, another x2 Next Pick will spawn, but you won't be able to duplicate the Saver. Good for overall higher rewards, but lowers the odds of Perfect Chest Hunt.
Arrow Choke 150 DP Reduce the spread of your arrows by -60%. An upgraded Buckshot that works alongside it. At this point, it's possible for two or even all three (or five) arrows to hit the same target.
Quick Slash 150 DP While fighting, you won't perform the third strong attack. This will increase your attack speed. Only activates when the player is actively speeding up the battle, as the strong attack does not take place when battling idly.
Long Range Weapons 500 DP Get Bows instead of Swords at the end of a Bonus Stage.


Cutting-edge Divinities []

Cutting-edge Divinities are unlocked by purchasing the Astral upgrade, Cutting-edge Divinities. This unlocks quite a few new normal Divinities. They're fairly expensive, but having more good buffs to spend Divinity Points on is nice.

Name Cost Description
Nordics Blessing 200 DP Increase CpS while the game is closed by +30%. More money = more souls. Ever since picking up Stone of Rage, the majority of someone's income is likely to come from in-game sources. Still a large buff for a low cost. Bottom of tier 5.
Faith Shine 250 DP Gain +10% CpS Bonus. More money = more souls. Top of tier 5.
Severe Incision 280 DP Increase sword damage by +20%. Goodness, this is a lot more expensive than Crystal Dagger. It's definitely welcome, though. Bottom of tier 5.
Egyptians Blessing 300 DP Each Coin you pick up gives you +15% of your current CpS. More money = more souls. This applies to both gemstones and enemy coins, so it's a great boon. Middle of tier 5.
Greeks Blessing 500 DP Minions complete Missions +25% faster. The other "faster Minions" Divinities were near the top of this page. Definitely worth it if the player desires to keep up with the increased mission speed.
Bane of Bosses 650 DP The sword deals +10% damage against Bosses.[1] Good for speedrunners and farming the Bosses for materials a little more easily.
  1. Unless an upgrade specifically states that damage against Bosses is increased, it does not. This is one of two possible ways to increase Sword Damage vs. Bosses.

Elemental Dark Divinities []

The Elemental Dark Divinities are unlocked by purchasing the Astral upgrade, Elemental Dark Divinities. This unlocks some new Dark Divinities. They're pretty cheap and add a little bit of convenience. Only one of these can be active at a time.

Name Cost Description
Fire-Lock 125 DP This is handy to swap out the Electric-type Delta Worms for the Fire-type Gamma Worms. Whether you wanted to use it for Quests or to collect souls via Fire-type boosting Armory Items such as the Boreas Sword, this feature is finally a reality.
Dark-Lock 125 DP Currently has no effect.
Electric-Lock 125 DP Currently has no effect.
Ice-Lock 125 DP Currently has no effect.